-- Original Authors: Shiv Nagarajan & Scott Francis -- Accessed: March 12, 2018 -- Inspiration drawn from: -- https://github.com/twitter/finagle/blob/1bc837c4feafc0096e43c0e98516a8e1c50c4421 -- /finagle-core/src/main/scala/com/twitter/finagle/loadbalancer/PeakEwma.scala local util = require("util") local split = require("util.split") local string_format = string.format local ngx_log = ngx.log local INFO = ngx.INFO local DECAY_TIME = 10 -- this value is in seconds local PICK_SET_SIZE = 2 local _M = { name = "ewma" } local function decay_ewma(ewma, last_touched_at, rtt, now) local td = now - last_touched_at td = (td > 0) and td or 0 local weight = math.exp(-td/DECAY_TIME) ewma = ewma * weight + rtt * (1.0 - weight) return ewma end local function get_or_update_ewma(self, upstream, rtt, update) local ewma = self.ewma[upstream] or 0 local now = ngx.now() local last_touched_at = self.ewma_last_touched_at[upstream] or 0 ewma = decay_ewma(ewma, last_touched_at, rtt, now) if not update then return ewma, nil end self.ewma[upstream] = ewma self.ewma_last_touched_at[upstream] = now return ewma, nil end local function score(self, upstream) -- Original implementation used names -- Endpoints don't have names, so passing in IP:Port as key instead local upstream_name = upstream.address .. ":" .. upstream.port return get_or_update_ewma(self, upstream_name, 0, false) end -- implementation similar to https://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle -- or https://en.wikipedia.org/wiki/Random_permutation -- loop from 1 .. k -- pick a random value r from the remaining set of unpicked values (i .. n) -- swap the value at position i with the value at position r local function shuffle_peers(peers, k) for i=1, k do local rand_index = math.random(i,#peers) peers[i], peers[rand_index] = peers[rand_index], peers[i] end -- peers[1 .. k] will now contain a randomly selected k from #peers end local function pick_and_score(self, peers, k) shuffle_peers(peers, k) local lowest_score_index = 1 local lowest_score = score(self, peers[lowest_score_index]) for i = 2, k do local new_score = score(self, peers[i]) if new_score < lowest_score then lowest_score_index, lowest_score = i, new_score end end return peers[lowest_score_index], lowest_score end function _M.balance(self) local peers = self.peers local endpoint, score = peers[1], -1 if #peers > 1 then local k = (#peers < PICK_SET_SIZE) and #peers or PICK_SET_SIZE local peer_copy = util.deepcopy(peers) endpoint, score = pick_and_score(self, peer_copy, k) end ngx.var.balancer_ewma_score = score -- TODO(elvinefendi) move this processing to _M.sync return endpoint.address .. ":" .. endpoint.port end function _M.after_balance(self) local response_time = tonumber(split.get_first_value(ngx.var.upstream_response_time)) or 0 local connect_time = tonumber(split.get_first_value(ngx.var.upstream_connect_time)) or 0 local rtt = connect_time + response_time local upstream = split.get_first_value(ngx.var.upstream_addr) if util.is_blank(upstream) then return end get_or_update_ewma(self, upstream, rtt, true) end function _M.sync(self, backend) self.traffic_shaping_policy = backend.trafficShapingPolicy self.alternative_backends = backend.alternativeBackends local changed = not util.deep_compare(self.peers, backend.endpoints) if not changed then return end ngx_log(INFO, string_format("[%s] peers have changed for backend %s", self.name, backend.name)) self.peers = backend.endpoints self.ewma = {} self.ewma_last_touched_at = {} end function _M.new(self, backend) local o = { peers = backend.endpoints, ewma = {}, ewma_last_touched_at = {}, traffic_shaping_policy = backend.trafficShapingPolicy, alternative_backends = backend.alternativeBackends, } setmetatable(o, self) self.__index = self return o end return _M