local ngx = ngx local tostring = tostring -- this is the Lua representation of TCP/UDP Configuration local tcp_udp_configuration_data = ngx.shared.tcp_udp_configuration_data local _M = {} function _M.get_backends_data() return tcp_udp_configuration_data:get("backends") end function _M.call() local sock, err = ngx.req.socket(true) if not sock then ngx.log(ngx.ERR, "failed to get raw req socket: ", err) ngx.say("error: ", err) return end local reader = sock:receiveuntil("\r\n") local backends, err_read = reader() if not backends then ngx.log(ngx.ERR, "failed TCP/UDP dynamic-configuration:", err_read) ngx.say("error: ", err_read) return end if backends == nil or backends == "" then return end local success, err_conf = tcp_udp_configuration_data:set("backends", backends) if not success then ngx.log(ngx.ERR, "dynamic-configuration: error updating configuration: " .. tostring(err_conf)) ngx.say("error: ", err_conf) return end end return _M