-- Original Authors: Shiv Nagarajan & Scott Francis -- Accessed: March 12, 2018 -- Inspiration drawn from: -- https://github.com/twitter/finagle/blob/1bc837c4feafc0096e43c0e98516a8e1c50c4421 -- /finagle-core/src/main/scala/com/twitter/finagle/loadbalancer/PeakEwma.scala local resty_lock = require("resty.lock") local util = require("util") local DECAY_TIME = 10 -- this value is in seconds local LOCK_KEY = ":ewma_key" local PICK_SET_SIZE = 2 local ewma_lock = resty_lock:new("locks", {timeout = 0, exptime = 0.1}) local _M = {} local function lock(upstream) local _, err = ewma_lock:lock(upstream .. LOCK_KEY) if err then if err ~= "timeout" then ngx.log(ngx.ERR, string.format("EWMA Balancer failed to lock: %s", tostring(err))) end end return err end local function unlock() local ok, err = ewma_lock:unlock() if not ok then ngx.log(ngx.ERR, string.format("EWMA Balancer failed to unlock: %s", tostring(err))) end return err end local function decay_ewma(ewma, last_touched_at, rtt, now) local td = now - last_touched_at td = (td > 0) and td or 0 local weight = math.exp(-td/DECAY_TIME) ewma = ewma * weight + rtt * (1.0 - weight) return ewma end local function get_or_update_ewma(upstream, rtt, update) local lock_err = nil if update then lock_err = lock(upstream) end local ewma = ngx.shared.balancer_ewma:get(upstream) or 0 if lock_err ~= nil then return ewma, lock_err end local now = ngx.now() local last_touched_at = ngx.shared.balancer_ewma_last_touched_at:get(upstream) or 0 ewma = decay_ewma(ewma, last_touched_at, rtt, now) if not update then return ewma, nil end local success, err, forcible = ngx.shared.balancer_ewma_last_touched_at:set(upstream, now) if not success then ngx.log(ngx.WARN, "balancer_ewma_last_touched_at:set failed " .. err) end if forcible then ngx.log(ngx.WARN, "balancer_ewma_last_touched_at:set valid items forcibly overwritten") end success, err, forcible = ngx.shared.balancer_ewma:set(upstream, ewma) if not success then ngx.log(ngx.WARN, "balancer_ewma:set failed " .. err) end if forcible then ngx.log(ngx.WARN, "balancer_ewma:set valid items forcibly overwritten") end unlock() return ewma, nil end local function score(upstream) -- Original implementation used names -- Endpoints don't have names, so passing in IP:Port as key instead local upstream_name = upstream.address .. ":" .. upstream.port return get_or_update_ewma(upstream_name, 0, false) end -- implementation similar to https://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle -- or https://en.wikipedia.org/wiki/Random_permutation -- loop from 1 .. k -- pick a random value r from the remaining set of unpicked values (i .. n) -- swap the value at position i with the value at position r local function shuffle_peers(peers, k) for i=1, k do local rand_index = math.random(i,#peers) peers[i], peers[rand_index] = peers[rand_index], peers[i] end -- peers[1 .. k] will now contain a randomly selected k from #peers end local function pick_and_score(peers, k) shuffle_peers(peers, k) local lowest_score_index = 1 local lowest_score = score(peers[lowest_score_index]) for i = 2, k do local new_score = score(peers[i]) if new_score < lowest_score then lowest_score_index, lowest_score = i, new_score end end return peers[lowest_score_index] end function _M.balance(peers) if #peers == 1 then return peers[1] end local k = (#peers < PICK_SET_SIZE) and #peers or PICK_SET_SIZE local peer_copy = util.deepcopy(peers) return pick_and_score(peer_copy, k) end function _M.after_balance() local response_time = tonumber(util.get_first_value(ngx.var.upstream_response_time)) or 0 local connect_time = tonumber(util.get_first_value(ngx.var.upstream_connect_time)) or 0 local rtt = connect_time + response_time local upstream = util.get_first_value(ngx.var.upstream_addr) if util.is_blank(upstream) then return end get_or_update_ewma(upstream, rtt, true) end return _M