first commit

This commit is contained in:
miwr 2025-04-07 11:20:49 +02:00
commit bdde7897a9
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# Editor configuration, see https://editorconfig.org
root = true
[*]
charset = utf-8
indent_style = space
indent_size = 2
insert_final_newline = true
trim_trailing_whitespace = true
[*.ts]
quote_type = single
[*.md]
max_line_length = off
trim_trailing_whitespace = false

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# See https://docs.github.com/get-started/getting-started-with-git/ignoring-files for more about ignoring files.
# Compiled output
/dist
/tmp
/out-tsc
/bazel-out
# Node
/node_modules
npm-debug.log
yarn-error.log
# IDEs and editors
.idea/
.project
.classpath
.c9/
*.launch
.settings/
*.sublime-workspace
# Visual Studio Code
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
.history/*
# Miscellaneous
/.angular/cache
.sass-cache/
/connect.lock
/coverage
/libpeerconnection.log
testem.log
/typings
# System files
.DS_Store
Thumbs.db

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{
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=827846
"recommendations": ["angular.ng-template"]
}

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{
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "ng serve",
"type": "chrome",
"request": "launch",
"preLaunchTask": "npm: start",
"url": "http://localhost:4200/"
},
{
"name": "ng test",
"type": "chrome",
"request": "launch",
"preLaunchTask": "npm: test",
"url": "http://localhost:9876/debug.html"
}
]
}

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{
// For more information, visit: https://go.microsoft.com/fwlink/?LinkId=733558
"version": "2.0.0",
"tasks": [
{
"type": "npm",
"script": "start",
"isBackground": true,
"problemMatcher": {
"owner": "typescript",
"pattern": "$tsc",
"background": {
"activeOnStart": true,
"beginsPattern": {
"regexp": "(.*?)"
},
"endsPattern": {
"regexp": "bundle generation complete"
}
}
}
},
{
"type": "npm",
"script": "test",
"isBackground": true,
"problemMatcher": {
"owner": "typescript",
"pattern": "$tsc",
"background": {
"activeOnStart": true,
"beginsPattern": {
"regexp": "(.*?)"
},
"endsPattern": {
"regexp": "bundle generation complete"
}
}
}
}
]
}

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# SillyGameFrontend
This project was generated with [Angular CLI](https://github.com/angular/angular-cli) version 18.2.1.
## Development server
Run `ng serve` for a dev server. Navigate to `http://localhost:4200/`. The application will automatically reload if you change any of the source files.
## Code scaffolding
Run `ng generate component component-name` to generate a new component. You can also use `ng generate directive|pipe|service|class|guard|interface|enum|module`.
## Build
Run `ng build` to build the project. The build artifacts will be stored in the `dist/` directory.
## Running unit tests
Run `ng test` to execute the unit tests via [Karma](https://karma-runner.github.io).
## Running end-to-end tests
Run `ng e2e` to execute the end-to-end tests via a platform of your choice. To use this command, you need to first add a package that implements end-to-end testing capabilities.
## Further help
To get more help on the Angular CLI use `ng help` or go check out the [Angular CLI Overview and Command Reference](https://angular.dev/tools/cli) page.

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{
"$schema": "./node_modules/@angular/cli/lib/config/schema.json",
"version": 1,
"newProjectRoot": "projects",
"projects": {
"silly-game-frontend": {
"projectType": "application",
"schematics": {
"@schematics/angular:component": {
"style": "scss",
"skipTests": true
},
"@schematics/angular:class": {
"skipTests": true
},
"@schematics/angular:directive": {
"skipTests": true
},
"@schematics/angular:guard": {
"skipTests": true
},
"@schematics/angular:interceptor": {
"skipTests": true
},
"@schematics/angular:pipe": {
"skipTests": true
},
"@schematics/angular:resolver": {
"skipTests": true
},
"@schematics/angular:service": {
"skipTests": true
}
},
"root": "",
"sourceRoot": "src",
"prefix": "app",
"architect": {
"build": {
"builder": "@angular-devkit/build-angular:application",
"options": {
"outputPath": "dist/silly-game-frontend",
"index": "src/index.html",
"browser": "src/main.ts",
"polyfills": [
"zone.js"
],
"tsConfig": "tsconfig.app.json",
"inlineStyleLanguage": "scss",
"assets": [
{
"glob": "**/*",
"input": "public"
}
],
"styles": [
"src/styles.scss"
],
"scripts": []
},
"configurations": {
"production": {
"budgets": [
{
"type": "initial",
"maximumWarning": "500kB",
"maximumError": "1MB"
},
{
"type": "anyComponentStyle",
"maximumWarning": "2kB",
"maximumError": "4kB"
}
],
"outputHashing": "all"
},
"development": {
"optimization": false,
"extractLicenses": false,
"sourceMap": true
}
},
"defaultConfiguration": "production"
},
"serve": {
"builder": "@angular-devkit/build-angular:dev-server",
"configurations": {
"production": {
"buildTarget": "silly-game-frontend:build:production"
},
"development": {
"buildTarget": "silly-game-frontend:build:development"
}
},
"defaultConfiguration": "development"
},
"extract-i18n": {
"builder": "@angular-devkit/build-angular:extract-i18n"
},
"test": {
"builder": "@angular-devkit/build-angular:karma",
"options": {
"polyfills": [
"zone.js",
"zone.js/testing"
],
"tsConfig": "tsconfig.spec.json",
"inlineStyleLanguage": "scss",
"assets": [
{
"glob": "**/*",
"input": "public"
}
],
"styles": [
"src/styles.scss"
],
"scripts": []
}
}
}
}
},
"cli": {
"analytics": false
}
}

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38
package.json Normal file
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{
"name": "silly-game-frontend",
"version": "0.0.0",
"scripts": {
"ng": "ng",
"start": "ng serve",
"build": "ng build",
"watch": "ng build --watch --configuration development",
"test": "ng test"
},
"private": true,
"dependencies": {
"@angular/animations": "^18.2.0",
"@angular/common": "^18.2.0",
"@angular/compiler": "^18.2.0",
"@angular/core": "^18.2.0",
"@angular/forms": "^18.2.0",
"@angular/platform-browser": "^18.2.0",
"@angular/platform-browser-dynamic": "^18.2.0",
"@angular/router": "^18.2.0",
"rxjs": "~7.8.0",
"tslib": "^2.3.0",
"zone.js": "~0.14.10"
},
"devDependencies": {
"@angular-devkit/build-angular": "^18.2.1",
"@angular/cli": "^18.2.1",
"@angular/compiler-cli": "^18.2.0",
"@types/jasmine": "~5.1.0",
"jasmine-core": "~5.2.0",
"karma": "~6.4.0",
"karma-chrome-launcher": "~3.2.0",
"karma-coverage": "~2.2.0",
"karma-jasmine": "~5.1.0",
"karma-jasmine-html-reporter": "~2.1.0",
"typescript": "~5.5.2"
}
}

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<app-mario></app-mario>
<router-outlet />

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import { Component } from '@angular/core';
import { RouterOutlet } from '@angular/router';
import { MarioComponent } from "./mario/mario.component";
@Component({
selector: 'app-root',
standalone: true,
imports: [RouterOutlet, MarioComponent],
templateUrl: './app.component.html',
styleUrl: './app.component.scss'
})
export class AppComponent {
title = 'silly-game-frontend';
}

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import { ApplicationConfig, provideZoneChangeDetection } from '@angular/core';
import { provideRouter } from '@angular/router';
import { routes } from './app.routes';
export const appConfig: ApplicationConfig = {
providers: [provideZoneChangeDetection({ eventCoalescing: true }), provideRouter(routes)]
};

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import { Routes } from '@angular/router';
export const routes: Routes = [];

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<div style="width: 100%; height: 100vh; overflow-x: scroll; overflow-y: hidden;">
<canvas id="gameCanvas"></canvas>
</div>

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body, html {
margin: 0;
padding: 0;
overflow: hidden;
}
canvas {
display: block;
background-color: #c2f0c2;
}

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import { Component, HostListener, OnInit } from '@angular/core';
@Component({
selector: 'app-mario',
standalone: true,
imports: [],
templateUrl: './mario.component.html',
styleUrl: './mario.component.scss'
})
export class MarioComponent implements OnInit {
mario = {
x: 50,
y: 0,
width: 40,
height: 60,
dx: 0,
dy: 0,
speed: 4,
jumpStrength: 25,
gravity: 0.5,
onGround: false,
color: 'red'
};
private canvas!: HTMLCanvasElement;
private ctx!: CanvasRenderingContext2D;
private canvasWidth = window.innerWidth * 5;
private canvasHeight = window.innerHeight;
private platforms = [
{ x: 300, y: 500, width: 100, height: 10 },
{ x: 600, y: 400, width: 150, height: 10 },
{ x: 900, y: 350, width: 200, height: 10 },
{ x: 1300, y: 450, width: 120, height: 10 },
{ x: 1600, y: 380, width: 180, height: 10 },
{ x: 1900, y: 320, width: 120, height: 10 },
{ x: 2200, y: 300, width: 150, height: 10 },
{ x: 2500, y: 350, width: 180, height: 10 },
{ x: 2800, y: 400, width: 120, height: 10 },
{ x: 3100, y: 450, width: 150, height: 10 },
{ x: 3400, y: 390, width: 130, height: 10 },
{ x: 3700, y: 350, width: 200, height: 10 },
{ x: 4000, y: 300, width: 140, height: 10 },
{ x: 4300, y: 330, width: 180, height: 10 },
{ x: 4600, y: 380, width: 120, height: 10 },
{ x: 4900, y: 350, width: 160, height: 10 },
{ x: 5200, y: 420, width: 180, height: 10 },
{ x: 5500, y: 460, width: 120, height: 10 },
{ x: 5800, y: 500, width: 160, height: 10 },
{ x: 6100, y: 400, width: 140, height: 10 }
];
ngOnInit(): void {
this.canvas = document.getElementById('gameCanvas') as HTMLCanvasElement;
this.ctx = this.canvas.getContext('2d')!;
this.canvas.width = this.canvasWidth;
this.canvas.height = this.canvasHeight;
this.mario.y = this.canvasHeight - 100;
this.loop();
}
@HostListener('window:keydown', ['$event'])
handleKeyDown(event: KeyboardEvent) {
if (event.key === 'ArrowRight') this.mario.dx = this.mario.speed;
if (event.key === 'ArrowLeft') this.mario.dx = -this.mario.speed;
if (event.key === ' ' && this.mario.onGround) {
this.mario.dy = -this.mario.jumpStrength;
this.mario.onGround = false;
}
}
@HostListener('window:keyup', ['$event'])
handleKeyUp(event: KeyboardEvent) {
if (['ArrowRight', 'ArrowLeft'].includes(event.key)) this.mario.dx = 0;
}
private loop = () => {
this.update();
this.draw();
this.scrollToMario();
requestAnimationFrame(this.loop);
};
private update() {
this.mario.x += this.mario.dx;
this.mario.y += this.mario.dy;
// Gravity
this.mario.dy += this.mario.gravity;
this.mario.onGround = false;
const groundY = this.canvasHeight - 60;
if (this.mario.y + this.mario.height >= groundY) {
this.mario.y = groundY - this.mario.height;
this.mario.dy = 0;
this.mario.onGround = true;
}
for (const platform of this.platforms) {
if (
this.mario.x + this.mario.width > platform.x &&
this.mario.x < platform.x + platform.width &&
this.mario.y + this.mario.height <= platform.y &&
this.mario.y + this.mario.height + this.mario.dy >= platform.y
) {
this.mario.y = platform.y - this.mario.height;
this.mario.dy = 0;
this.mario.onGround = true;
}
}
// Boundaries
if (this.mario.x < 0) this.mario.x = 0;
if (this.mario.x + this.mario.width > this.canvasWidth)
this.mario.x = this.canvasWidth - this.mario.width;
}
private draw() {
this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
// Ground
this.ctx.fillStyle = '#654321';
this.ctx.fillRect(0, this.canvas.height - 60, this.canvas.width, 60);
// Platforms
this.ctx.fillStyle = '#888';
for (const p of this.platforms) {
this.ctx.fillRect(p.x, p.y, p.width, p.height);
}
// Mario
this.ctx.fillStyle = this.mario.color;
this.ctx.fillRect(this.mario.x, this.mario.y, this.mario.width, this.mario.height);
this.ctx.fillStyle = 'white';
this.ctx.fillRect(this.mario.x + 8, this.mario.y + 15, 8, 8);
this.ctx.fillRect(this.mario.x + 24, this.mario.y + 15, 8, 8);
this.ctx.fillStyle = 'black';
this.ctx.fillRect(this.mario.x + 10, this.mario.y + 17, 4, 4);
this.ctx.fillRect(this.mario.x + 26, this.mario.y + 17, 4, 4);
this.ctx.fillStyle = 'yellow';
this.ctx.fillRect(this.canvasWidth - 60, this.canvas.height - 160, 20, 100);
this.ctx.fillStyle = 'black';
this.ctx.fillText('🏁', this.canvasWidth - 60, this.canvas.height - 170);
}
private scrollToMario() {
const scrollContainer = this.canvas.parentElement!;
const centerOffset = scrollContainer.clientWidth / 2;
scrollContainer.scrollLeft = this.mario.x - centerOffset;
}
}

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<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>SillyGameFrontend</title>
<base href="/">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="icon" type="image/x-icon" href="favicon.ico">
</head>
<body>
<app-root></app-root>
</body>
</html>

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import { bootstrapApplication } from '@angular/platform-browser';
import { appConfig } from './app/app.config';
import { AppComponent } from './app/app.component';
import { MarioComponent } from './app/mario/mario.component';
bootstrapApplication(AppComponent, appConfig)
.catch((err) => console.error(err));

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/* You can add global styles to this file, and also import other style files */

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/* To learn more about Typescript configuration file: https://www.typescriptlang.org/docs/handbook/tsconfig-json.html. */
/* To learn more about Angular compiler options: https://angular.dev/reference/configs/angular-compiler-options. */
{
"extends": "./tsconfig.json",
"compilerOptions": {
"outDir": "./out-tsc/app",
"types": []
},
"files": [
"src/main.ts"
],
"include": [
"src/**/*.d.ts"
]
}

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/* To learn more about Typescript configuration file: https://www.typescriptlang.org/docs/handbook/tsconfig-json.html. */
/* To learn more about Angular compiler options: https://angular.dev/reference/configs/angular-compiler-options. */
{
"compileOnSave": false,
"compilerOptions": {
"outDir": "./dist/out-tsc",
"strict": true,
"noImplicitOverride": true,
"noPropertyAccessFromIndexSignature": true,
"noImplicitReturns": true,
"noFallthroughCasesInSwitch": true,
"skipLibCheck": true,
"isolatedModules": true,
"esModuleInterop": true,
"sourceMap": true,
"declaration": false,
"experimentalDecorators": true,
"moduleResolution": "bundler",
"importHelpers": true,
"target": "ES2022",
"module": "ES2022",
"lib": [
"ES2022",
"dom"
]
},
"angularCompilerOptions": {
"enableI18nLegacyMessageIdFormat": false,
"strictInjectionParameters": true,
"strictInputAccessModifiers": true,
"strictTemplates": true
}
}

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/* To learn more about Typescript configuration file: https://www.typescriptlang.org/docs/handbook/tsconfig-json.html. */
/* To learn more about Angular compiler options: https://angular.dev/reference/configs/angular-compiler-options. */
{
"extends": "./tsconfig.json",
"compilerOptions": {
"outDir": "./out-tsc/spec",
"types": [
"jasmine"
]
},
"include": [
"src/**/*.spec.ts",
"src/**/*.d.ts"
]
}